DemoReel_2011
Character Animator
Practical skills:
Low/hi-poly modeling,
skining, riging, animation,
working with mocap data,
MEL scripting, character setup,
texturing, normal mapping.
Autodesk 3DMax, Autodesk Maya, Autodesk MotionBuilder,
Unreal Engine, Adobe Premiere, Adobe Photoshop, ZBrush,
SOFTIMAGE Face Robot, FaceFX, Arena(OptiTrack).
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